Introduction to 3ds Max (2021)

Description
In this introductory 3ds Max course, participants will learn about 3ds Max environment and its controls, create and manipulate primitives and 3D models, apply and modify materials, animate 3D models, and illuminate and render 3D models. 3ds Max is the standard for architectural visualization in the architectural and interior design industry. This course will be using the 3ds Max Arnold renderer as a basis for the course.

Details

Tutorials: 10
Duration: 3h 15m
Level: Beginner
Language: English
Key features: Videos, Theory notes, Assignments, Project files
Requirements: 3ds Max 2021 or greater
Objectives

In this course, you will become familiar with the following:

  • To understand and navigate the 3ds Max workspace
  • To use standard and extended primitives in 3ds Max
  • To apply a 2D floor plan bitmap image onto a reference plane in 3ds Max.
  • To use the AEC Objects to model a 3D floor plan in 3ds Max.
  • To import 3D models into 3ds Max.
  • To control texture using UVW mapping.
  • To create materials for AEC objects, specifically for walls, windows, doors, and stairs
  • To create photorealistic materials
  • To apply lighting to scenes
  • To create a walkthrough animation

List of Tutorials

Title Duration Assignment
Tutorial #1: Introduction to 3ds Max 15 minutes 60 minutes
Tutorial #2: Using Standard and Extended Primitives 19 minutes 60 minutes
Tutorial #3: Mapping a 2D Floor Plan Bitmap Image 18 minutes 60 minutes
Tutorial #4: Modeling a 3D Floor Plan using AEC Objects 30 minutes 60 minutes
Tutorial #5: Importing 3D Models into 3ds Max 29 minutes 60 minutes
Tutorial #6: Controlling Texture using UVW Mapping 19 minutes 60 minutes
Tutorial #7: Creating Materials for AEC Objects 13 minutes 60 minutes
Tutorial #8: Creating Photorealistic Materials 10 minutes 60 minutes
Tutorial #9: Lighting Scenes 12 minutes 60 minutes
Tutorial #10: Creating a Walkthrough Animation 26 minutes 60 minutes